image-to-3dlab

AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Sil

What is image-to-3dlab?

AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.

Overview of image-to-3dlab

What it is

AssetFurnace (formerly Image to 3D Lab) is an open-source pipeline that converts a text prompt or a picture into a textured, rigged, and animated game character. It runs locally on Apple Silicon or NVIDIA hardware. No data is uploaded, and there are no credit systems.

Key features

  • Rigged and animated characters: Describe a humanoid or drop a picture; get back a textured model with a skeleton and one of 21 animation presets (walk, run, jump, dance, kicks, etc.) as a GLB file.
  • Studio interface: Includes a Library, a 3D viewer, and a Steps panel. The Create step runs all stages automatically, and the user can stop after any step.
  • Pixel Match: Copies the real pixels from the source image back onto the model, preserving text, logos, and faces even after reduction to approximately 5k faces.
  • Prop sheets: Generate one picture holding a grid of props and turn the whole sheet into separate, upright, named props with three levels of detail (LODs) and compressed textures in a single run.
  • Multiple backends: Supports Pixal3D, TRELLIS.2, Hunyuan3D, and Stable Fast 3D, all accessible through one studio and one CLI.
  • Game-size files: The Finish step converts a heavy generated model into a light, compressed one.
  • MCP agent support: Claude Code, Codex, and other MCP clients can create, check, and tweak assets.
  • License tracking: Every file carries a record of the licenses behind it.

Use cases

Indie game developers and 3D artists who need to quickly generate game-ready characters and props locally without uploading data to external services. Suitable for prototyping, asset creation, and animation.

Getting started

Mac (Apple Silicon) or Linux: bash curl -fsSL https://assetfurnace.com/install.sh | bash Windows (limited testing): powershell irm https://assetfurnace.com/install.ps1 | iex After installation, start the studio with ./lab in the install folder. The installer does not download model weights; they are chosen in Setup & Status.

License and pricing

The project is open source under the Apache-2.0 license. Individual backends have their own licenses (MIT, Tencent Community License, etc.). The software is free to use.

Based on the project's public README and repository metadata.

Add this badge to your README

Featured on YunoDB Badge styles & help

Maintain this project? Show that it is featured on YunoDB.

Markdown[![Featured on YunoDB](https://yunodb.com/badge/bingeljellimage-to-3dlab.svg)](https://yunodb.com/tools/bingeljellimage-to-3dlab?utm_source=github&utm_medium=badge)
HTML<a href="https://yunodb.com/tools/bingeljellimage-to-3dlab?utm_source=github&utm_medium=badge"><img src="https://yunodb.com/badge/bingeljellimage-to-3dlab.svg" alt="Featured on YunoDB" height="20"></a>